Bleakwater Games is an independent studio founded in 2026 by Garrett Wright. We make games across genres, from turn-based grand strategy to action roguelikes, with one thread running through them: what you do matters later. A betrayal in year two, a build you committed to in run twelve, a city you chose not to feed. The game remembers, so the player never has to wonder whether it counted.
Depth you can feel in an evening. Consequences you can feel in a month.
A small team, a long list of testers, and a rule that nothing ships until it has been played from the first minute to the last. Our systems are simulated thousands of times before a person sees them, then tested again with people, because numbers find the exploits and players find the boredom.
Dynasty Divided: A Three Kingdoms Saga is in closed testing and coming to Steam. Grimfall, a survivors-style action game with a persistent loot layer, is in development. Other things are further out and unannounced.
Press, business and everything else: contact@bleakwatergames.com
We read everything. Bug reports from testers should include the play-log folder the game keeps for you.
Closed testing runs in small groups by invitation. If you want in on the next round for any of our games, write to the address on the left with a line about what you play.